June 10 > Light scattering effects seem like closely related to impression. Reading references:

  • Learning from Failure: a Survey of Promising, Unconventional and Mostly Abandoned Renderers for ‘Dreams PS4’, a Geometrically Dense, Painterly UGC Game. http://advances.realtimerendering.com/s2015/mmalex_siggraph2015_hires_final.pdf


May 30 > That may related to impressionism – understanding the whole image instead of separating the image into pixels.

May 19 > While rendering global illumination takes long time, why don’t we think about the essential effect of global illumination in our brain and only render what matters?